Esta es una de las mejores guia q he encontrado con respecto a la pelea del Lich King, revisenla y aprendasela de memoria, la pelea no es muy compleja, pero pasan muchas cosas...y hay q estar muy al pendiente de todas ellas:
http://www.wow.com/2010/03/19/lich-king-strategy-and-tutorial-video/La pelea en general constra de varias fases, 3 fases principales y una fase de transicion entre cada una de ellas
Aca mas informacion, de las habilidades del lich king en cada fase:
The Lich King melees for roughly 40,000 on an item level 264 geared tank on 25-player difficulty. The Lich King enrages after 15 minutes of combat, gaining 900% damage, immunity to taunt and 500% movement speed.
Phase 1
* Summon Drudge Ghouls — Summons 3 Drudge Ghouls? ? ? over 3 seconds. No abilities outside of basic melee
* Summon Shambling Horror — Summons a Shambling Horror. Stunnable.
o Enrage — Increases Physical damage by 200% 1.25 sec cast (7 sec cooldown)
o Frenzy — Increases the caster's attack speed by 50% and the Physical damage it deals by 100% for 10 min. Instant
o Shockwave Melee range — Sends a wave of force in front of the caster, causing 150% weapon damage in a 20 yard cone. 1.25 sec cast. (3 sec cooldown)
* Necrotic Plague 50,000 yd range — Infects the target with a deadly plague, causing 50,000 Shadow damage every 5 seconds for 15 seconds. If the target dies while afflicted, or the effect expires after its 15 sec duration, this effect will gain an additional stack and jump to a nearby unit. The 15 sec timer is refreshed after each jump. If this effect is dispelled, it will lose a stack and jump to a nearby unit in a 10 yard distance, if there is no target the plague will be removed completely. Whenever this effect jumps, the Lich King's power will increase. Instant. Disease. 100,000/5 on 25-player.
o Plague Siphon — Increases physical damage dealt by 2%. Stack increases each time Necrotic Plague jumps. 30 sec duration. Stacks to 500
* Infest 60 yd range — Deals 6,598 to 7,402 Shadow damage to all enemy players within 50,000 yards. In addition, the targets will take increasing Shadow damage per second. This effect is removed when the target has more than 90% health. 2 sec cast. 9,425 to 10,575 on 25-player
* Summon Shadow Trap (Heroic mode) 60 yd range — 0.5 sec cast. Heroic mode only
Phase 1.5 and 2.5
* Remorseless Winter — Creates a massive winter storm, dealing 7069 to 7931 Frost damage per second to all surrounding enemies within 45 yards. 2.5 sec cast. 9425-10575/sec on 25-player
* Pain and Suffering 100 yd range — Deals 2828 to 3172 Shadow damage in a cone effect in front of the caster. In addition, the targets will take 500 Shadow damage per second for 3 sec. 0.5 sec cast. Stacks to 5. 4713-5287+800/sec for 3 sec on 25-player
* Summon Ice Sphere — Summons 1 Ice Sphere. When it reaches its target...
o Ice Burst — Deals 9425 to 10575 Frost damage to all enemies within 10 yards, knocking them back. Instant. Knockback typically leads to getting blown off the edge of the platform. 14138 to 15862 on 25-player
* Raging Spirit 100 yd range — Rips out a piece of the target's spirit, causing it to attack them. Instant. Summons a Raging Spirit? ? ? with...
o Soul Shriek — Deals 18850 to 21150 Shadow damage to all enemies in a 15 yard cone in front of the caster, silencing them for 5 sec. 0.5 sec cast. 28275-31725 on 25-player
* Quake — Sends out underground shockwaves, causing the edge of the platform to crumble. 1.5 sec cast. Cast at the end of the phase.
Phase 2
The Lich King retains Infest.
* Soul Reaper Melee range — Strikes the target for 50% weapon damage and afflicts the target with Soul Reaper. This effect deals 50,000 Shadow damage after 5 sec and increases the caster's haste by 100% for 5 sec. Instant. Used on the tank. 60,000 on 25-player
* Defile 80 yd range — Defiles the area under a random target. Any enemies got within this area will be dealt shadow damage and cause the area to grow. Lasts 30s. 2 sec cast. Starts at 3000/sec on 10-player, 5000/sec on 25-player. (3 sec cooldown)
* Summon Val'kyr — Summons a Val'kyr Shadowguard. Instant. Attempts to pick up a player and drop them off the edge of Icecrown Citadel. (3 sec cooldown)
o Life Siphon (Heroic mode) 60 yd range — Deals 1850 to 2150 Shadow damage to an enemy target, healing the caster for 10 times the damage dealt. 2 sec cast. Heroic mode only. Cast at 50% health after dropping the player
Phase 3
The Lich King retains Soul Reaper and Defile.
* Harvest Soul 60 yd range — Attempts to harvest the target's soul, dealing 7500 Shadow damage per second for 6 sec. If the target is still alive after the channel is completed, the target's soul will be transfered into Frostmourne to be devoured. Channeled. 15,000/sec on 25-player
o Harvest Soul — Slowly consumes the soul of the target, dealing 2000 Shadow damage per second. Cast on players inside Frostmourne
* Harvest Souls (Heroic mode) — Attempts to harvest the soul of all nearby enemies, dealing 2000 Shadow damage per second for until cancelled. If a target is still alive after the channel is completed, that target's soul will be transfered into Frostmourne to be devoured. Heroic mode only.
* Harvest Soul — Harvests the soul of an enemy, increasing in power and size. 10% increased damage by the Lich King when a player dies either by the Harvest Soul channel or inside Frostmourne. Stacks to 10.
* Vile Spirits — Creates 10 Vile Spirits which will attack enemies after 30 seconds.
o Spirit Burst — Sacrifices the caster, dealing 18850 to 21150 Shadow damage to all enemies within 5 yards. Instant. 28275-31725 on 25-player
Aqui esta la estrategia en ingles:
http://www.wowwiki.com/Lich_King_%28Icecrown_Citadel_tactics%29Aca en español:
http://todowow.com/ciudadela-jefes/lich-king-rey-lich-rey-exanime/